I got myself a brand new camera for Christmas. A Cannon EOS Rebel T2i, my first DSLR and I'm having a fantastic time with it. I'm not a professional by any means but I'm really enjoying learning how to use the camera and the different features, I have a lot more of the settings I still need to learn...
But for now, enjoy what I did take with it!
Enjoy!
Read more!
Sunday, December 26, 2010
Tuesday, December 14, 2010
Motion Videos: FInal
Getting through finals. Sadly I never have a lot to post in between, but now that I finished my final videos for my motion class. So here I am to show off!
Based on the series of Wonder Pets, this one is based on stuffed animals coming to life and attacking each other.
And then for my motion class. An American Eagle ad; one for men and one for women. Probably my favorite project we've done so far and the one that turned out the best.
It was a learning experience with both. Hope you like! Read more!
Based on the series of Wonder Pets, this one is based on stuffed animals coming to life and attacking each other.
And then for my motion class. An American Eagle ad; one for men and one for women. Probably my favorite project we've done so far and the one that turned out the best.
It was a learning experience with both. Hope you like! Read more!
Labels:
finals,
motion graphics
Friday, December 10, 2010
QR Code
Isn't this just dandy? It'll take you right to my blog. You know, the thing you're already viewing. Will also take you to my Facebook page as well. Now if only I had the smart phone to be able to do this. Ah well, maybe someone else does.
Read more!
Read more!
Labels:
QR
Friday, December 3, 2010
Video Game ADs
Been a while since I posted. Blogs are a silly thing to keep up with, because I really don't want to say absolutely nothing. But after a speaker came into our self promo class I was more inspired to try and keep up with this blog a bit more.
With that I decide to go into Video Games.
Video games are a wonderful medium that within the recent years have been far more popular. It lead me to think about their marketing campaigns. Each one has done different things to sell their games, from commercials to ads. With this I just want to get into the different ads or campaigns that I liked the most. This is only going into the American campaigns, mostly because its the ones I've seen on TV or the internet the most.
Professor Layton
The game is a fun mix of story and puzzles. The art style and score is very original, while coming from Japan doesn't have the anime look that might be expected. The game was released in Japan in 2007 but didn't come out till 2008 in America. What was interesting was that initially the game didn't really get any kind of attention, not until they started this marketing with Lisa Kudrow.
What helped with Layton sales is that they marketed towards a slightly older crowd. It wasn't a game that young children could get into, but the target focused more on adults and women. Coming from someone who worked in a gamestore, we had plenty of adult and older women asking for the "Lisa Kudrow" game when it came out.
With the next game they don't use Lisa Kudrow anymore, but they keep the same format of someone solving a puzzle in the game. Same target audience.
For the third game they went a completely different route. Instead of the people playing the puzzles they made the characters come to life.
I like this ad the most. It was the most creative and fun out of them. I think it's probably the least safe of the three, it doesn't go for that same market of the older female audience. But this commercial is more fun, very fitting of the setting of the game.
Assassin's Creed
The marketing for the first game wasn't as strong as the marketing for the second game. The first game did alright in sales while the second game exploded in popularity.
The commercial for the first game was pretty basic. They played a song and showed off some of the gameplay. The song was familiar, being the same song as the opening of House MD ("Teardrop" by Massive Attack). Overall a pretty safe and dull ad.
The commercial for the second game is honestly a bit more frightening. Each of the targets are implied to be dead. They really don't show it in the eyes but its easy to guess who they are, the victims of main character at the end. It's more dramatic, dynamic and still shows off the game.
Here they go with the same dynamic that the previous did with the live action bits but still includes some of the gameplay, because they're selling the game. What was really sort of impressive was the viral campaign they did with the third game. They were far more aggressive with how they did it and I think it was successful in the hype of the game. Every so often they would include developer diaries, hints at a new multilayer character, just enough to tease the person into buying but not giving away everything.
Call of Duty Black Ops
This is a game that really needs little advertising to sell itself, it's one of the biggest selling games of all time. But the ad they did put out was entertaining and good to their own brand.
Other then the high production value, what I liked most about it was they showed the variety of people who do play the game. It's entertaining and true to the people who do play the game.
That's about all I'll go over for now. Maybe if I find a few more I like I'll point them out. But I think the marketing was a good part of how successful the game was. And how they took previous elements from their older ads and worked on how to improve them. Read more!
With that I decide to go into Video Games.
Video games are a wonderful medium that within the recent years have been far more popular. It lead me to think about their marketing campaigns. Each one has done different things to sell their games, from commercials to ads. With this I just want to get into the different ads or campaigns that I liked the most. This is only going into the American campaigns, mostly because its the ones I've seen on TV or the internet the most.
Professor Layton
The game is a fun mix of story and puzzles. The art style and score is very original, while coming from Japan doesn't have the anime look that might be expected. The game was released in Japan in 2007 but didn't come out till 2008 in America. What was interesting was that initially the game didn't really get any kind of attention, not until they started this marketing with Lisa Kudrow.
What helped with Layton sales is that they marketed towards a slightly older crowd. It wasn't a game that young children could get into, but the target focused more on adults and women. Coming from someone who worked in a gamestore, we had plenty of adult and older women asking for the "Lisa Kudrow" game when it came out.
With the next game they don't use Lisa Kudrow anymore, but they keep the same format of someone solving a puzzle in the game. Same target audience.
For the third game they went a completely different route. Instead of the people playing the puzzles they made the characters come to life.
I like this ad the most. It was the most creative and fun out of them. I think it's probably the least safe of the three, it doesn't go for that same market of the older female audience. But this commercial is more fun, very fitting of the setting of the game.
Assassin's Creed
The marketing for the first game wasn't as strong as the marketing for the second game. The first game did alright in sales while the second game exploded in popularity.
The commercial for the first game was pretty basic. They played a song and showed off some of the gameplay. The song was familiar, being the same song as the opening of House MD ("Teardrop" by Massive Attack). Overall a pretty safe and dull ad.
The commercial for the second game is honestly a bit more frightening. Each of the targets are implied to be dead. They really don't show it in the eyes but its easy to guess who they are, the victims of main character at the end. It's more dramatic, dynamic and still shows off the game.
Here they go with the same dynamic that the previous did with the live action bits but still includes some of the gameplay, because they're selling the game. What was really sort of impressive was the viral campaign they did with the third game. They were far more aggressive with how they did it and I think it was successful in the hype of the game. Every so often they would include developer diaries, hints at a new multilayer character, just enough to tease the person into buying but not giving away everything.
Call of Duty Black Ops
This is a game that really needs little advertising to sell itself, it's one of the biggest selling games of all time. But the ad they did put out was entertaining and good to their own brand.
Other then the high production value, what I liked most about it was they showed the variety of people who do play the game. It's entertaining and true to the people who do play the game.
That's about all I'll go over for now. Maybe if I find a few more I like I'll point them out. But I think the marketing was a good part of how successful the game was. And how they took previous elements from their older ads and worked on how to improve them. Read more!
Labels:
ads,
video games
Thursday, November 4, 2010
Doodles
I have nothing really design worthy that I can talk about, at least for myself. I'm working on a few project. One of them involving toys, so it'll be quite fun to take pictures of the stuffed animals that I have...you know, for serious work, and obviously stuff for the style frames that I showed before. I instead have a series of doodles inspired by my mythology class.
See rather then completely pay attention, I like most, doodle instead. And I don't know what it is about this class but I keep drawing nude women. It might be because of the subject matter, myths and beautiful women. Some of it might be my interpretation of the women in there.
Granted, I'm more of a designer then I am an illustrator, so sadly I'm not as good as the people that I watch. I learned mostly from an animation type style, so I'm slowly working my way away from that.
And that's about it. I work slowly and improve a bit each day. Doodling is more of a side thing for myself, rather then design, but I always like to improve. Read more!
See rather then completely pay attention, I like most, doodle instead. And I don't know what it is about this class but I keep drawing nude women. It might be because of the subject matter, myths and beautiful women. Some of it might be my interpretation of the women in there.
Granted, I'm more of a designer then I am an illustrator, so sadly I'm not as good as the people that I watch. I learned mostly from an animation type style, so I'm slowly working my way away from that.
And that's about it. I work slowly and improve a bit each day. Doodling is more of a side thing for myself, rather then design, but I always like to improve. Read more!
Labels:
drawing
Friday, October 29, 2010
Style Frames
I'm kind of excited about this new project for my motion class. We're working on a tv ad, where we can interchange the middle portions for an ad, but the beginning and middle remain the same. So we need to pick a company that sells a commodity, where the ad can change. I chose American Eagle.
It was probably one those times when an idea just sort of struck me, and I was really excited to go with it. I won't go into too much detail about it, but I wanted to show off the style frames that I was working on.
I think they fit the company well and it feels that I really got a chance to design something, rather then worry about the technical aspects of what the video would be. I can't wait to start working on this. Read more!
It was probably one those times when an idea just sort of struck me, and I was really excited to go with it. I won't go into too much detail about it, but I wanted to show off the style frames that I was working on.
I think they fit the company well and it feels that I really got a chance to design something, rather then worry about the technical aspects of what the video would be. I can't wait to start working on this. Read more!
Labels:
american eagle,
graphic design,
motion graphics,
style frame
Friday, October 22, 2010
Here and Now
So I thought I'd take the time and compare my new personal logo with my old one. As a designer I obviously need a way to market myself, and an icon is probably the best way of doing that. Making the personal logo was an assignment for school, each about a year apart.
First Design
Originally I wanted something more illustrative. I went completely literal and drew myself and a simplified version of what I looked like. So I did a simple drawing of my face. At the time I was really unsure of where I wanted to do. So I just went completely literal and drew my face. Not as creative as I really would have liked. But it does sort of show off the somewhat illustrative style I have.
And of course the new logo. With my new logo I tried to go a bit more daring then what I might normally do. I still incorporate my name so it sort of shows me as a designer, a way to market myself. I tend to lean towards pastels and really lighter colors, which is why I chose the purple. I decided it would be a bit more daring to try something more vertical facing then horizontal or box. There's a bit of a limit for positioning, but the shape is memorable. Read more!
First Design
Originally I wanted something more illustrative. I went completely literal and drew myself and a simplified version of what I looked like. So I did a simple drawing of my face. At the time I was really unsure of where I wanted to do. So I just went completely literal and drew my face. Not as creative as I really would have liked. But it does sort of show off the somewhat illustrative style I have.
And of course the new logo. With my new logo I tried to go a bit more daring then what I might normally do. I still incorporate my name so it sort of shows me as a designer, a way to market myself. I tend to lean towards pastels and really lighter colors, which is why I chose the purple. I decided it would be a bit more daring to try something more vertical facing then horizontal or box. There's a bit of a limit for positioning, but the shape is memorable. Read more!
Labels:
graphic design,
logos
Friday, October 15, 2010
First Post
Alright, so here's my first post to my blog. I've kept several blogs in the past, for varying reasons, and a good deal of them have failed in the past. Mostly because you start to lose track of them, forget to update them or even forget you have them. You start off with a purpose or theme and you try and stick with it, if you end up picking something you don't know a lot about or there isn't much to say you end up forgetting about actually using the blog.
Like previously, this was for my drawings and doodles, to keep myself on track with drawing more (because occasionally I like to do that sort of stuff). But I never kept up with it. I ended up focusing more on stuff I needed to do for school and I really wasn't drawing as much as I'd like to.
So I think I'd like to make this blog just a mix of everything I can. Anything design wise, anything that I'm working on to show off the progress of a current project or even pick up again and start doing a little drawing. Maybe as I go the whole point of this may become a little clearer. Read more!
Like previously, this was for my drawings and doodles, to keep myself on track with drawing more (because occasionally I like to do that sort of stuff). But I never kept up with it. I ended up focusing more on stuff I needed to do for school and I really wasn't drawing as much as I'd like to.
So I think I'd like to make this blog just a mix of everything I can. Anything design wise, anything that I'm working on to show off the progress of a current project or even pick up again and start doing a little drawing. Maybe as I go the whole point of this may become a little clearer. Read more!
Labels:
first post
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